Birdies Squad

Organising a competition: knock-out, league, ladder and club night

How to choose a format when you have few courts or many players, with byes, seeds and a way to count matches.

Published · Rules and umpiring

Level : Amateur

Why the format matters

The same group of players can have a very different day depending on the format. The BWF Level 1 Coaches' Manual (2nd edition, 2017) describes several formats for clubs and schools (knock-out, league, ladder, pyramid, club night). This lesson explains them in plain words. It is about organising play, not about the Laws of Badminton, which stay the same.

Knock-out

You lose, you are out. It is useful when you have many entries and little time, but many players get very few games. It is simplest with 2, 4, 8, 16, 32, 64 or 128 entries, drawn at random.

League (round-robin)

Everybody plays everybody, so every player has the same number of matches. The cost is the number of matches: the manual's table gives, for example, 10 matches for 5 players, 28 for 8 and 45 for 10. These numbers follow a simple rule that we checked: with n players, there are n × (n − 1) ÷ 2 matches. For a tie on matches won, agree beforehand how to separate players: games difference, points difference, or the result of the match between the tied players.

Ladder and pyramid

In a ladder, players are ranked and a lower-ranked player may challenge the player above. If the challenger wins, they swap places. In a pyramid, there are more players at each lower level; you can challenge someone on your level (the winner moves up) or someone above you (the winner takes the place). Both formats run over weeks, between normal sessions.

Club night

The manual describes a pegboard: arrivals place a peg on the bottom row in order of arrival; the first player on the row picks three others to form a match, and the four go on court 1. The process continues until every court and the waiting courts are filled. When a match ends, the four players put their pegs at the end of the row and the waiting group takes the free court. It works for singles or doubles and for any number of courts.

Mistakes to avoid

General practice advice: play within your limits and stop if something hurts.

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